Custom Guns

From The KillerJim Mod Wiki

Explain how guns are registered Explain how remote / third person proxies work

Custom Guns

Scale the gun in blender, every part needs to be 1x scale (set transform) BEFORE any animation Open game, import.. make sure it's position is good against some other gun to avoid messing with data-table transforms (much) Animation

Issues

1. Gun doesn't drop to ground when left

  No physics asset (colliders)

2. Gun's roll around

  Your physics asset contains cylinders, change to boxes

Playing

Developers

Developer Reference