SetCharacterModel

From The KillerJim Mod Wiki

PlayerProxy::SetCharacterModel

SetCharacterModel.png

Server Only Function - This is an function executes only on the server.

Description

This will immediately set the player to the named character; all players will see the players model change.

Character names are automatically registered by any workshop items loaded (as part of your game-mode, or through the user/server loading any additional workshop items that contain characters).

Arguments
1 String Name
The character name, as supplied in your game-mode's project or a workshop item.

Playing

Developers

Developer Reference